Use case: gaming

Fully on-chain worlds.

On a relational chain the game world lives on-chain as typed data. Inventories, stats, guilds, match history, and the in-game economy are all real entities you can query. Players never pay gas, and every game gets a chain of its own.

Why games on Chromia

Built for how games actually work.

Players never pay gas

The game sponsors execution, so players never see a wallet prompt. You pick the revenue model that fits the game instead of charging per transaction.

Everything on-chain

Game logic, world state, metadata, and even files are persisted on-chain. There is no separate off-chain database to keep in sync.

Room to grow

Each game runs on its own chain, so one popular title never slows down another. Add capacity by scaling horizontally as your player base grows.

Live on mainnet

Games shipping on Chromia.

My Neighbor Alice logo

My Neighbor Alice

A multiplayer builder game set on a virtual island, with the whole world living on-chain. Players earn, sell what they make, and join community events. It ran millions of mainnet transactions across 2023 and 2024.

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Chain of Alliance logo

Chain of Alliance

A turn-based, party-builder RPG that spans multiple worlds. Players battle and team up across them, with progression and item ownership recorded on-chain.

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Mines of Dalarnia logo

Mines of Dalarnia

An action-adventure game built around a blockchain real-estate market. Players mine, combine, quest, and fight monsters to unlock rewards, all on-chain.

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Community

Join the community.

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270k users around the world are already part of the journey.