# Module 2: The Unity project · Tic Tac Toe on Chromia with Rell and Unity · Learn Chromia

> This module covers the front end, which you build with the Unity game engine. You start by creating a Unity project and adding the scaffolding it needs,…

Source: https://chromia.com/learn/tic-tac-toe/module-two/

Tic Tac Toe on Chromia with Rell and UnityLesson 15 of 20

1. [01Tic Tac Toe on Chromia with Rell and Unity](https://chromia.com/learn/tic-tac-toe/introduction/)
2. [02Set up your project](https://chromia.com/learn/tic-tac-toe/setup/)

Module 1: A Rell backend with FT4 accounts

1. [03Overview](https://chromia.com/learn/tic-tac-toe/module-one/)
2. [04Part 1: Database design, operations and queries](https://chromia.com/learn/tic-tac-toe/module-one/data-modeling/)
3. [05Design the data model](https://chromia.com/learn/tic-tac-toe/module-one/data-modeling/tables/)
4. [06Perform basic operations](https://chromia.com/learn/tic-tac-toe/module-one/data-modeling/basic-operations/)
5. [07Write basic queries](https://chromia.com/learn/tic-tac-toe/module-one/data-modeling/write-queries/)
6. [08Part 2: Set up accounts](https://chromia.com/learn/tic-tac-toe/module-one/create-accounts/)
7. [09Configure FT4 accounts](https://chromia.com/learn/tic-tac-toe/module-one/create-accounts/install-configure-ft4/)
8. [10Authentication with FT4 accounts](https://chromia.com/learn/tic-tac-toe/module-one/create-accounts/authentication/)
9. [11Update tests](https://chromia.com/learn/tic-tac-toe/module-one/create-accounts/update-tests/)
10. [12Part 3: How the dapp project is organized](https://chromia.com/learn/tic-tac-toe/module-one/project-structure/)
11. [13Work with Rell modules](https://chromia.com/learn/tic-tac-toe/module-one/project-structure/modules/)
12. [14Add modules to your dapp](https://chromia.com/learn/tic-tac-toe/module-one/project-structure/incorporate-modules/)

Module 2: The Unity project

1. [15Overview](https://chromia.com/learn/tic-tac-toe/module-two/)
2. [16Set up the project](https://chromia.com/learn/tic-tac-toe/module-two/setup/)
3. [17Project scaffold](https://chromia.com/learn/tic-tac-toe/module-two/scaffold/)
4. [18Link the client to the blockchain](https://chromia.com/learn/tic-tac-toe/module-two/connecting-the-client/)
5. [19Summary and manual testing](https://chromia.com/learn/tic-tac-toe/module-two/summary-and-tests/)

1. [20What next?](https://chromia.com/learn/tic-tac-toe/what-next/)

[Learn](https://chromia.com/learn/)[Tic Tac Toe on Chromia with Rell and Unity](https://chromia.com/learn/tic-tac-toe/)

15 / 20Module 2: The Unity project

# Module 2: The Unity project

This module covers the front end, which you build with the [Unity game engine](https://unity.com/). You start by creating a Unity project and adding the scaffolding it needs, then move on to designing and building the game interface.

Finally, you connect the Unity app to your dapp. Once connected, the app can work with the Tic Tac Toe game: you can submit moves, query the game's state, and show the outcome of each match.

## In this lesson

1. [Set up the project](https://chromia.com/learn/tic-tac-toe/module-two/setup/)
2. [Project scaffold](https://chromia.com/learn/tic-tac-toe/module-two/scaffold/)
3. [Link the client to the blockchain](https://chromia.com/learn/tic-tac-toe/module-two/connecting-the-client/)
4. [Summary and manual testing](https://chromia.com/learn/tic-tac-toe/module-two/summary-and-tests/)

[Begin lesson →](https://chromia.com/learn/tic-tac-toe/module-two/setup/)

Written for this site from Chromia’s public course. Code samples are the course’s own.

[← Previous**Add modules to your dapp**](https://chromia.com/learn/tic-tac-toe/module-one/project-structure/incorporate-modules/)[Next →**Set up the project**](https://chromia.com/learn/tic-tac-toe/module-two/setup/)
